"Often, stories end in the Main Character’s death. But in this story you’ll start with one. You’re dead. It doesn’t really matter how you died. What does matter is only one question which will be asked. And you’ll need to answer it. But first you’ll have to consider all the pros and cons... The gameplay consists of walking, hearing and exploring. This is a walk sim like Dear Esther and Leaving Lyndow, the games where atmosphere and story are the most important parts."